![il-2 sturmovik battle of stalingrad cheat trainer il-2 sturmovik battle of stalingrad cheat trainer](https://gamefabrique.com/images/posters/medium/il-2-sturmovik.jpg)
You'll be able to host both Dogfight and Coop servers this way.Īnother chunk of news today is that we started Bf 109 G-6 flight model development since its 3D model is ready. Such servers will be visible in the servers list just like DServer ones. You will be able to specify all the required parameters in the game itself and participate in the mission he is hosting together with other players.
![il-2 sturmovik battle of stalingrad cheat trainer il-2 sturmovik battle of stalingrad cheat trainer](https://i.ytimg.com/vi/F1rARbAM9Jg/maxresdefault.jpg)
Statistics system isn't the only thing that is changed by adding Coop mode - you'll be able to host a server not only from a separate DServer tool using a different account, but from within a game. Instead, we're adding additional player states the community asked us for some time: We also won't set the player points to zero if he is killed or captured. We do this because it turned out that setting strict rules for set groups of users is not needed for the community, and most MP servers use custom difficulty settings where points are not counted at all. Difficulty modifier will be gone - on all difficulty settings, players will receive the same amount of points.
![il-2 sturmovik battle of stalingrad cheat trainer il-2 sturmovik battle of stalingrad cheat trainer](http://assets1.ignimgs.com/vid/thumbnails/user/2014/07/25/battlethumb_1280w.jpg)
Moreover, the entire MP points assignment system will be revised. After making necessary improvements that stats parser tool was designed to support from the start, in the future we plan to further expand and improve the statistics system. First of all, stats will become more informative. Thanks to Coop development, we're also improving the game statistics system, which will benefit all the game modes. There will be also an option to fly a gunner like in Dogfight. It will be possible to form player groups using a dialog window and assign a different route to each. This game mode is much like RoF Coop, but IL-2 Coop will have several improvements compared to RoF one thanks to our GUI programmer Vitaly Tolmachev. The new Coop multiplayer mode is almost done. There are many other things that should make the new gameplay more diverse and interesting compared to earlier BoS campaign or RoF career. For instance, to complete a ground attack mission you can destroy various different enemy targets in the designated area, not necessarily the main target listed in the briefing. Everything will be changed - mission tasks, mission success conditions, mission progress conditions, the placement of various objects near the front line. Our producer Jason gave Viks the freedom that he asked for.
Il 2 sturmovik battle of stalingrad cheat trainer generator#
It is important to note, that last two times (in RoF and BoS) Viktor =FB=VikS Sechnoy developed the generator templates that were significantly limited, this time he makes it as he sees right. On the other hand, the final result we expect to get should make up for this hard work and release delay. The amount of squadron histories research, work on preparing the map data for the generator were tripled this also significantly increased the time needed for unique theatre settings. The overall work is tripled by the fact that we create the Career mode for three war theatres at once - not only new BoK, but also for previously released Battle of Moscow and Battle of Stalingrad. The final part of the work on the Career mode turned out to be a lot more difficult than anticipated - those improvements that we planned to combine the best from RoF and BoS worlds require an astonishing amount of work. As Jason announced earlier, BoK release is planned for the last third of the winter and we have a lot to make in time for it. The New Year is almost here, and our office is very busy.